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Tron vs Yawgmoth 2-0

This is the first article in a series on Tron.

Game 1

Key seems to be knowing their combo pieces and keeping them off the board.

Game 2

I probably sideboarded too much, but in fact the Torpor Orb, Disruptor Flute and Tormod's Crypt all ended up being relevant.

Grindy matchup, that I slowly won by locking them out of their game plan with sideboard cards.

I made a mistake on turn 5 when I clicked through the second main phase. I should have cast Sowing Mycospawn and grab a Eldrazi Temple, which would have let me be ahead of their land destruction later and cast the Devourer of Destiny on turn 6. I intended to, but was again defeated by MTGO's user interface...