Tron vs Yawgmoth 2-0
This article is part of a series on Tron.
Game 1
Key seems to be knowing their combo pieces and keeping them off the board.
Game 2
I probably sideboarded too much, but in fact the Torpor Orb, Disruptor Flute and Tormod's Crypt all ended up being relevant.
Grindy matchup, that I slowly won by locking them out of their game plan with sideboard cards.
I made a mistake on turn 5 when I clicked through the second main phase. I should have cast Sowing Mycospawn and grab a Eldrazi Temple, which would have let me be ahead of their land destruction later and cast the Devourer of Destiny on turn 6. I intended to, but was again defeated by MTGO's user interface...